A FIRST-PERSON ORGANIZATION GAME

EVERYTHING
HAS ITS
PLACE.

Find the order in a shop full of misplaced things. Match the products, fill the shelves, and make a little room for yourself.

WINDOWS PC·Private test
Loose electronics cartons and shelves in the VEKTOR V4 development scene.
VEKTOR / 01YOUR SHIFT AWAITS
A NOTE FROM MANAGEMENT

Put everything in its place. Except yourself.

MF—001
Real engine capture · VEKTOR V4 development scene
SHELVES WILL FILL.✳SHIFTS WILL GO ON.✳ORDER IS IN YOUR HANDS.
SMALL ACTIONS. A VISIBLE DIFFERENCE./01

It starts with one shelf.

01

Find it.

Misplaced products are waiting for their aisle. Read the packaging. Find the match.

02

Place it.

Fill a shelf, one product at a time. Small actions. A very visible difference.

03

Restore it.

Puddles and litter? Walk over, press E, and get back to your shift.

ONE MALL. TWO DIFFERENT CHARACTERS./02

Meet your aisles.

Familiar-looking products, made for this world. Each with a little story to put back in place.

Images are real, dated development captures. Visit each store for its current scope.

A GAME TAKING SHAPE/03

At your own pace. On a shared shift.

Solo play and co-op are developing in separate test builds. See exactly what each one includes.

Roadmap
MF / SOLOPrivate test

Solo

0.4.11

Offline store jobs, product placement, simple cleaning, saves and skill progression. In private testing with Turkish and English interfaces.

Enter the test area
MF / CO-OPPrivate test

Shared shift

Corridor 0.6

Place products, clean with E and save or resume a host's shared shift in the VEKTOR–AUREL corridor. A separate Windows test build; broader internet testing is still ahead.

Enter the test area
ON THE DEVELOPMENT BOARD/05

Next on the shift.

Ideas, approved goals and test builds are shown separately. Plans can change as the game develops.

The full roadmap