Restore a store at your own pace
Product placement, simple E-based cleaning, saves and skill progression are available in the private solo 0.4.11 test.
What is in testing, what we are working towards, and what is still an idea. Each has its own place.
Being in a test build does not mean a public release. We share goals without turning them into release promises; priorities may change with testing.
Initial source review: 7 October 2026Implemented work available in the indicated private test channel.
03Product placement, simple E-based cleaning, saves and skill progression are available in the private solo 0.4.11 test.
Shared placement and cleanup in the VEKTOR/AUREL corridor are available in the Corridor 0.6 test build, developed separately from solo.
Host saves, separate shifts, autosaves and backup recovery were added in Corridor 0.6. Friends rejoin using the same build.
Work in progress, including items still being verified.
01Stability, smoothness and play across different connections are the focus. Automated checks do not replace broader internet and physical-device testing.
Agreed directions for upcoming development.
04The direction separates cooperative work or score competition from workload and prank intensity. Session rules and completion or priority bonuses are the next foundation.
The direction includes shoves, brief stuns and pranks that interact with the environment. The first playable experiment is still to be scoped; this is not a current-build feature.
A mall connecting accepted stores, with closed fronts for future areas, is planned. Floor plans and candidate stores are not a promise that all of them will be available at launch.
Electronics and cosmetics are the required opening stores. The release date and price are not set; private test builds do not establish paid-release readiness.
Possibilities we are considering. These are not feature commitments.
01Buckets, detergent, foam and cleaning machines remain open ideas. Current cleaning uses a simple E interaction; tools are not a prerequisite for chaos features.