A store's layout should help when you are looking for the right shelf. The 0.4.9 work revisited VEKTOR's departments and circulation in response to early player feedback.

The 65 product models stayed. The current V5 layout contains 3,595 physical items. Main displays are grouped by category, with copies of the same model close together. Themed faces such as Work & Study, Desk Essentials and Play & Explore bring related products into view.

Aisles between displays were widened while keeping the furniture sizes. The aim is to make the space easier to read when approaching loose products or searching for a shelf. The organized-store capture shows this layout; a new game still starts with misplaced stock.

The following 0.4.10 work made shelf assistance adjustable. Today's solo 0.4.11 test retains the store layout and continues work on saves, progression and the Turkish/English interface.

We are continuing to assess the effect on pacing through player testing. Is the first correct shelf easy to find? Can players understand the layout? When does help become unnecessary? These are useful things to watch during the next shift.

Roadmap